Transmedia | Filmmaker Magazine https://filmmakermagazine.com Publication with a focus on independent film, offering articles, links, and resources. Wed, 01 Nov 2023 14:04:23 +0000 en-US hourly 1 https://wordpress.org/?v=6.3.2 “My Film is For the Pigs”: Heather Dewey-Hagborg on Hybrid: an Interspecies Opera https://filmmakermagazine.com/123544-interview-heather-dewey-hagborg-hybrid-an-interspecies-opera/ Wed, 01 Nov 2023 14:00:12 +0000 https://filmmakermagazine.com/?p=123544

Heather Dewey-Hagborg is on a mission to confront the uncomfortable future, especially when it comes to emerging tech. Stranger Visions features portrait sculptures crafted from analyses of genetic material the transdisciplinary artist, educator and filmmaker literally picked up in public places (one person’s discarded cigarette butt is another’s way into a stranger’s DNA). T3511, a collaboration with cinematographer Toshiaki Ozawa (Laurie Anderson’s Heart of a Dog), sees an anonymous saliva sample become fodder for the alchemizing of the perfect romantic partner. Now there’s Hybrid: an Interspecies Opera, perhaps Dewey-Hagborg’s most ambitious work to date. Opening at NYC’s Fridman Gallery on […]

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New Paths Forward: The Immersive and Interactive Works at Tribeca 2021 https://filmmakermagazine.com/111864-new-paths-forward-the-immersive-and-interactive-works-at-tribeca-2021/ https://filmmakermagazine.com/111864-new-paths-forward-the-immersive-and-interactive-works-at-tribeca-2021/#respond Wed, 30 Jun 2021 17:02:32 +0000 https://filmmakermagazine.com/?p=111864

As the first major festival to return in person as the pandemic recedes, Tribeca gave us one more sign that New York is coming back. In the Heights, which opened the festival at the United Palace on June 9, was a joyful celebration of community (even for those of us who watched at home), and even in a reduced capacity the festival was a wonderful opportunity to reconnect with the movies. It also seemed that after shuttering the 2020 festival, this year’s event was fairly bursting at the seams with new types of content—of course the short and feature films […]

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“Can Jupiter Use his Powers and Wisdom to… Rectify Racial Injustice and Inequality?”: Ram Devineni and Yusef Komunyakaa on their Tribeca-Premiering AR Comic Book Jupiter Invincible https://filmmakermagazine.com/111757-jupiter-invincible/ https://filmmakermagazine.com/111757-jupiter-invincible/#respond Wed, 09 Jun 2021 18:27:11 +0000 https://filmmakermagazine.com/?p=111757

Jupiter Invincible, the latest augmented reality comic book from Ram Devineni and his NY-based Rattapallax media house, marks a bit of a departure for the doc filmmaker and technologist. Best known in the AR world for his comic book series Priya’s Shakti — starring India’s first female superhero and rape survivor (and UN Women-designated “gender equality champion”) — Devineni now travels both back to these shores and back in time, all the way to pre-Civil War Maryland. And he brings along an impressive trio of collaborators. Our superhero of this tale, the titular Jupiter, is the invention of the Pulitzer […]

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“We’re Definitely Not ‘Social Distancing’ Distance”: Zia Anger on Performing My First Film Online https://filmmakermagazine.com/109532-were-definitely-not-social-distancing-distance-zia-anger-on-performing-my-first-film-online/ https://filmmakermagazine.com/109532-were-definitely-not-social-distancing-distance-zia-anger-on-performing-my-first-film-online/#respond Wed, 08 Apr 2020 21:24:14 +0000 https://filmmakermagazine.com/?p=109532

After nearly two years of performing My First Film live in theaters, Zia Anger has reconfigured her piece for livestreaming. Currently being streamed to small groups in preview mode, each performance is announced on Anger’s Twitter the morning of; capacity is small and quickly filled on a first come, first served email RSVP basis. The middle core of the show—Anger’s story about her never-premiered first feature, told via a mix of video footage and select online browsing, narrated via TextEdit narration typed out in real time—has remained essentially the same. The beginning and ending have been necessarily rethought: where a key […]

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Kaleidoscope and the Museum of Other Realities Step In to Help the VR Industry During the Pandemic https://filmmakermagazine.com/109413-kaleidoscope-and-the-museum-of-other-realities-step-in-to-help-the-vr-industry-during-the-pandemic/ https://filmmakermagazine.com/109413-kaleidoscope-and-the-museum-of-other-realities-step-in-to-help-the-vr-industry-during-the-pandemic/#respond Mon, 30 Mar 2020 21:55:35 +0000 https://filmmakermagazine.com/?p=109413

One thing that’s been uplifting to observe throughout all the recent closures of movie theaters, festivals, and other cultural institutions has been how individuals and companies have stepped in to provide relief, support, and camaraderie during an unprecedented crisis. This is true in the virtual and augmented reality community as much as in the broader film industry, as content creators and distributors have come together to support each other as their work has come to an essential standstill. Of course, some companies and services have seen an uptick in their business, as consumers explore using VR products to hold meetings, […]

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“VR Can Be So Many Things”: Diversion cinema Co-founder Camille Lopato on Distributing VR https://filmmakermagazine.com/109237-vr-can-be-so-many-things-diversion-cinema-co-founder-camille-lopato-on-distributing-vr/ https://filmmakermagazine.com/109237-vr-can-be-so-many-things-diversion-cinema-co-founder-camille-lopato-on-distributing-vr/#respond Thu, 27 Feb 2020 19:00:32 +0000 https://filmmakermagazine.com/?p=109237

Frequent visitors to major film festivals will have spent the last few years tracking the improvement not only of virtual and augmented reality pieces, but also of how they’re shown. Throughput has increased, displays and decorations gone from relatively slipshod to professional, and most recently entire groups of viewers have been accommodated simultaneously in group viewing sessions through synchronized headsets. In the meantime, commercial venues—some permanent, some pop-ups—have sprung up around the globe, offering VR games and films as part of a new wave of location-based entertainment (LBE). The Paris-based Diversion cinema is at the forefront of developments like these. […]

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Talking Gender Parity in the Immersive World at the FilmGate Interactive Media Festival https://filmmakermagazine.com/106427-talking-gender-parity-in-the-immersive-world-at-the-filmgate-interactive-media-festival/ https://filmmakermagazine.com/106427-talking-gender-parity-in-the-immersive-world-at-the-filmgate-interactive-media-festival/#respond Tue, 11 Dec 2018 17:53:15 +0000 https://filmmakermagazine.com/?p=106427

No film fest is complete these days without an attempt to tackle the vast gender inequality that’s long afflicted the industry. So it comes as no surprise that the sixth edition of the FilmGate Interactive Media Festival devoted an entire panel to searching for remedies when it comes to immersive media. “Reaching True Gender Parity in Interactive Storytelling” proved to be a fascinating chat amongst four fervent ladies — Marie-Pier Gauthier of the National Film Board of Canada (who also served as panel moderator), HP’s Global Head of Virtual Reality Joanna Popper, Vivian Marthell, who leads local art house O […]

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“If the Content is Sh*t, It Will Still be Sh*t in VR and AR”: Virtual Reality and Hard Truth at the 2018 FilmGate Interactive Media Festival https://filmmakermagazine.com/106426-if-the-content-is-sht-it-will-still-be-sht-in-vr-and-ar-virtual-reality-and-hard-truth-at-the-2018-filmgate-interactive-media-festival/ https://filmmakermagazine.com/106426-if-the-content-is-sht-it-will-still-be-sht-in-vr-and-ar-virtual-reality-and-hard-truth-at-the-2018-filmgate-interactive-media-festival/#respond Sun, 09 Dec 2018 15:00:29 +0000 https://filmmakermagazine.com/?p=106426

The Virtual Reality Portal at the FilmGate Interactive Media Festival, which this year overlapped with Art Basel in downtown Miami, featured a wealth of new discoveries alongside some stellar high-profile projects. Among the three-dozen or so interactive works on display were a pair that made for great companion pieces. The first was Lynette Wallworth’s “psychedelic documentary” Awavena, an inner trip that I’d just missed experiencing at IDFA DocLab (and which made me wish that every VR experience came with a hammock). The second, Eliza McNitt’s Sundance-premiering outer trip Spheres, also had perhaps the widest target audience of any of the […]

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A Sneak Peek at the 6th FilmGate Interactive Media Festival https://filmmakermagazine.com/106353-a-sneak-peek-at-the-6th-filmgate-interactive-media-festival/ https://filmmakermagazine.com/106353-a-sneak-peek-at-the-6th-filmgate-interactive-media-festival/#respond Mon, 26 Nov 2018 18:33:45 +0000 https://filmmakermagazine.com/?p=106353

The upcoming FilmGate Interactive Media Festival (November 30th – December 6th) will mark its sixth year of bringing the immersive arts to South Florida. A quick glance through the lineup shows it’s the most impressive edition yet. Divided into four programs — Miami @ Play, Festival Panels, Interactive Installations, and the Virtual Reality Portal (with its 35-plus interactive experiences to choose from) — not to mention the many parties (this is Miami after all), the 2018 edition may just make the folks in town that same week for Art Basel look 20th century passé. Starting with the panels (on December […]

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In With The New at The 31st International Documentary Film Festival Amsterdam https://filmmakermagazine.com/106354-in-with-the-new-at-the-31st-international-documentary-film-festival-amsterdam/ https://filmmakermagazine.com/106354-in-with-the-new-at-the-31st-international-documentary-film-festival-amsterdam/#respond Mon, 26 Nov 2018 18:26:07 +0000 https://filmmakermagazine.com/?p=106354

This edition of the International Documentary Film Festival Amsterdam (November 14th-25th) — now in its third decade, but also marking its inaugural year under the exciting new leadership of Syrian documentarian Orwa Nyrabia — offered one of the most binge-worthy lineups I’ve experienced in all my years covering the world’s largest doc fest. Of the nearly two-dozen films I managed to catch both in Amsterdam during my stay (once again guests were put up at the lovely — and couldn’t get more convenient — Hotel NH Carlton, which doubles as the fest’s headquarters) and online, not one disappointed. Indeed, veteran […]

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“Silent Solidarity” and Portraying Sexual Violence on Screen: Jayisha Patel on Her TIFF Short Circle https://filmmakermagazine.com/105830-silent-solidarity-and-portraying-sexual-violence-on-screen-jayisha-patel-on-her-tiff-short-circle/ https://filmmakermagazine.com/105830-silent-solidarity-and-portraying-sexual-violence-on-screen-jayisha-patel-on-her-tiff-short-circle/#respond Tue, 11 Sep 2018 23:13:19 +0000 https://filmmakermagazine.com/?p=105830

London-based director Jayisha Patel has amassed an impressive resume in a remarkably short period of time. Since 2014 Patel’s documentary shorts have screened LAFF, SXSW, NYFF, the Berlin International Film Festival and beyond, racking up numerous awards along the way. Her latest VR project — Notes to My Father, the world’s first live-action 360-degree documentary on sex trafficking, commissioned by Oculus — premiered at Sundance. Her most recent short, the Berlinale-premiering Circle, a sensitive portrait of an adolescent rape survivor caught in the endless loop of India’s gender-based violence, made its Toronto debut this week. Currently an artist in residence […]

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“We Need to Strive for a Better, More Inclusive, Emerging Tech Landscape”: Paisley Smith on her VR Project Homestay and Advocating for Women in VR/AR https://filmmakermagazine.com/105789-we-need-to-strive-for-a-better-more-inclusive-emerging-tech-landscape-paisley-smith-on-her-vr-project-homestay-and-advocating-for-women-in-vr-ar/ https://filmmakermagazine.com/105789-we-need-to-strive-for-a-better-more-inclusive-emerging-tech-landscape-paisley-smith-on-her-vr-project-homestay-and-advocating-for-women-in-vr-ar/#respond Thu, 06 Sep 2018 17:04:05 +0000 https://filmmakermagazine.com/?p=105789

For the past eight years London’s Open City Documentary Festival has been dedicated to “celebrating the art of non-fiction,” and the upcoming 2018 edition (September 4-9) looks to be doing so in a creatively cutting edge way when it comes to immersive media. In addition to a wide-ranging Expanded Realities exhibition (divided into three themed sections, A New Lens, Motion and Sonic), OCDF will present a full day (September 7) Expanded Realities symposium featuring deep-thinking speakers tackling some of the most pressing issues affecting new media-makers today. One discussion I’m especially looking forward to is the “Barrier to Entry: Accessibility […]

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Tribeca 2018: Michael Muller on Sharks, Fear, and Into the Now https://filmmakermagazine.com/105186-tribeca-2018-michael-muller-on-sharks-fear-and-into-the-now/ https://filmmakermagazine.com/105186-tribeca-2018-michael-muller-on-sharks-fear-and-into-the-now/#respond Tue, 24 Apr 2018 17:00:11 +0000 https://filmmakermagazine.com/?p=105186

If you don’t know Michael Muller‘s name, you do know his work. His posters for Deadpool 2 are the most creative bit of film advertising in the current market, and he’s also shot artwork for Marvel films like Captain America: Civil War, Dr. Strange, and Guardians of the Galaxy, Vol. 2 as well as dozens of other films, innumerable portraits, album covers and ad campaigns for brands like Nike and Sony. But in 2006 he began training his camera on a very different subject, wild sharks, and since then shark photography and marine environmental activism has become his primary cause. His still photos of great whites, hammerheads, and […]

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“We Have Only Scratched the Surface of What is Possible in Erotic VR Media”: Jennifer Lyon Bell on Her Fantasy Film Workshop and Creating Erotic VR https://filmmakermagazine.com/105031-we-have-only-scratched-the-surface-of-what-is-possible-in-erotic-vr-media-jennifer-lyon-bell-on-her-fantasy-film-workshop-and-creating-erotic-vr/ https://filmmakermagazine.com/105031-we-have-only-scratched-the-surface-of-what-is-possible-in-erotic-vr-media-jennifer-lyon-bell-on-her-fantasy-film-workshop-and-creating-erotic-vr/#respond Wed, 21 Mar 2018 17:20:55 +0000 https://filmmakermagazine.com/?p=105031

The last time I interviewed veteran filmmaker Jennifer Lyon Bell for this site topics ranged from “fair trade” porn to the inaugural Holy Fuck Film Festival in Amsterdam (where the expat feminist pornographer has long resided). And now Bell, recipient of both the Feminist Porn Awards 2014 Movie of the Year (for Silver Shoes, which premiered at London’s Institute of Contemporary Arts) and a psych degree from Harvard, continues to expand her mission of providing sex education for those behind the lens, while also exploring the new media horizon through her own artistic work. I caught up with Bell to […]

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It’s Really About You and Your Friends: Alex Henning on Creating Social Virtual Reality and Coco VR https://filmmakermagazine.com/104883-its-really-about-you-and-your-friends-alex-henning-on-creating-social-virtual-reality-and-coco-vr/ https://filmmakermagazine.com/104883-its-really-about-you-and-your-friends-alex-henning-on-creating-social-virtual-reality-and-coco-vr/#respond Mon, 05 Mar 2018 17:59:04 +0000 https://filmmakermagazine.com/?p=104883

With the release of Coco last year Pixar created yet another film that won over critics and audiences with rich visuals and a compelling story; it’s earned over $200 million so far and just took home the Best Animated Feature Oscar. Pixar wanted to use the property to push forward into new territory, though, and thus used Coco as the vehicle for its first virtual reality experience. To do so they tapped Magnopus, a Los Angeles-based VR/AR company that had previously produced Moana‘s virtual reality product for Disney. The result is Coco VR, a visually arresting gaming experience that also constitutes Oculus’s largest foray into social VR thus far. […]

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Building a Monster in Two Months: On Frankenstein AI: a monster made by many‘s Race to Sundance https://filmmakermagazine.com/104706-104706/ https://filmmakermagazine.com/104706-104706/#respond Mon, 29 Jan 2018 20:42:49 +0000 https://filmmakermagazine.com/?p=104706

The lobby is packed. Within minutes of opening, a line has formed for Frankenstein AI: a monster made by many, and we’re completely booked for the day. Festival-goers curious about emergent forms of storytelling weave their way through the New Frontier section of the festival, a labyrinth of VR, AR and AI. Now in its 11th year, Sundance’s New Frontier is hosted in two venues and has expanded to over 30 exhibitions ranging from individual experiences to a social VR theater for close to 100 participants. The last few months have been a whirlwind. On November 13th I received an […]

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Sex Crimes and Virtual Reality: Best VR Storytelling of 2017, Gina Kim’s Bloodless https://filmmakermagazine.com/104182-sex-crimes-and-virtual-reality-best-vr-storytelling-of-2017-gina-kims-bloodless/ https://filmmakermagazine.com/104182-sex-crimes-and-virtual-reality-best-vr-storytelling-of-2017-gina-kims-bloodless/#respond Fri, 22 Dec 2017 15:00:37 +0000 https://filmmakermagazine.com/?p=104182

Nabbing Best VR Story at Venice, Bloodless is veteran filmmaker Gina Kim’s (perhaps best known for 2007’s Vera Farmiga-starring Never Forever) 12-minute immersive stunner. The US-South Korea coproduction was also selected as part of this year’s IDFA DocLab Digital Storytelling program, which is where I experienced it, having gone into the VR Cinema without even bothering to read the synopsis. And because of my cluelessness, the story’s climax packed a punch I never saw coming — one that shook me to the core. This is another way of saying that if you plan on experiencing the project on a future […]

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Interactive Video in a Gallery Experience: Lisa Truitt on National Geographic Encounter: Ocean Odyssey https://filmmakermagazine.com/104148-interactive-video-in-a-gallery-experience-lisa-truitt-on-national-geographic-encounter-ocean-odyssey/ https://filmmakermagazine.com/104148-interactive-video-in-a-gallery-experience-lisa-truitt-on-national-geographic-encounter-ocean-odyssey/#respond Mon, 18 Dec 2017 15:00:17 +0000 https://filmmakermagazine.com/?p=104148

For years the space at 226 West 44th Street in Manhattan was known as Discovery Times Square; it served as a tourist-oriented gallery space that housed temporary exhibits that alternated between artifacts like the Dead Sea Scrolls or Chinese terracotta warriors and contemporary pop—and film—culture like The Avengers, Harry Potter and The Hunger Games. By and large these relied on physical items and held little relevance to those interested in film and video. On October 6, however, the space reopened as National Geographic Encounter, and the first exhibit there, Ocean Odyssey, relies entirely on interactive video, motion-tracking gaming technology, 3D animation and intricate […]

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Making VR that Matters: Johns Hopkins’ New Immersive Storytelling and Emerging Technologies Program https://filmmakermagazine.com/103819-making-vr-that-matters-johns-hopkins-new-immersive-storytelling-and-emerging-technologies-program/ https://filmmakermagazine.com/103819-making-vr-that-matters-johns-hopkins-new-immersive-storytelling-and-emerging-technologies-program/#respond Wed, 22 Nov 2017 17:55:04 +0000 https://filmmakermagazine.com/?p=103819

In last summer’s print issue of Filmmaker I wrote about the ways that university film and computer science departments are adapting to teach virtual and augmented reality in their classrooms. In schools all over the world, students are finding ways to use VR and AR to create narrative films, documentaries, animation and games as aids in therapy, medicine, architecture and innumerable other fields. Now the newest school to launch a program is Johns Hopkins University in Baltimore, where a graduate level Immersive Storytelling and Emerging Technologies Program is beginning in January. Headed by filmmaker Gabo Arora under the direction of Roberto Busó-García, the Director […]

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Five Questions with Night Night Director Guy Shelmerdine about the Future of Horror and VR https://filmmakermagazine.com/103808-five-questions-with-night-night-director-guy-shelmerdine-about-the-future-of-horror-and-vr/ https://filmmakermagazine.com/103808-five-questions-with-night-night-director-guy-shelmerdine-about-the-future-of-horror-and-vr/#respond Tue, 31 Oct 2017 15:34:11 +0000 https://filmmakermagazine.com/?p=103808

Earlier this month — and just in time for Halloween — the production company Dark Corner, known for its genre films and virtual reality projects, launched a new app that aims to become the go-to platform for horror, science-fiction and other genre VR. The app itself, named after the studio, is available for iOS and Android devices as well as Oculus Rift, Google Daydream and Samsung GearVR. It’s free to download, and offers individual titles as both free content and in-app purchases, generally for around a dollar each. The initially available projects include two past works from Dark Corner founder […]

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